The World Locking Tools - Samples (WLT-S) repository hopes to give you isolated independent examples, or even starting points, for anything you might do with the World Locking Tools for Unity.
The basics of building and deploying a HoloLens application from Unity are assumed. If you aren’t familiar with that, here’s a good place to start. Or if you want to go straight to HoloLens2, then here.
For the Advanced samples, obviously familiarity with the basic World Locking Tools for Unity is assumed. Start here.
The Tutorials are most useful as auxiliary information for the documentation. Start with the documentation, and jump to the Tutorials when the documentation directs you there for illustration.
Contributing in plain language.
Some simple talk about contributing to this project.
This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.
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